Faerie - Water
4 INT
5 WILL
6 PRE
5 TECH
6 REF
6 DEX
2 CON
3 STR
5 BODY
4 MOVE
10 LUCK
 
15 Res
 
 
3 SPD
 
4 SD 4 ED
20 END 5 REC
25 STUN 25 HITS
8 Run 12 Sprint
24 Swim 4 Leap
72kg Lift
Characteristics Cost: 46 (Base 45)
Complications Base [50] + Pts
Protective of home waters (Infrequent, Severe, Extreme) 20
Vulnerability, 2x damage from iron weapons (Frequent, Uncommon, Extreme) 15
Mischevious (Frequent, Mild, Major) 8
Experience
0
Complications 80
Experience
Total Cost 80
49 Skills and Options (Base 50)
31 Power Cost [ Total Points = 25.8 ]
12 Offensive X
15 Defensive X

Fantasy Fuzion

Fuzion Powered
Background
Story: Oceanid and Nixies protect oceans. Nereids protect springs, streams and lakes (Lady of the Lake?)
Height: 180cm (5'11"), Weight: 50kg (110 lbs), Sex: Female, Race: Faerie, Age: 20
Pts Powers END
1 Breathe in Unusual Environment - water  
1 Immune to Aging  
1 Immune to Disease  
1 4D6 Mind Control - non verbal
Only on water animals: -3
2
4 Extra-Dimensional Movement (Dimension: Single Point, Mass: ?2)
Focus: Inaccessible, -1
2
1 4D6 Telepathy
Only on water animals: -3
2
10 Invisibility
Sense: Normal Sight; Sense Group: Sight, 2; Visibility: No Fringe Effect, +2; Reduced END: No Cost, +4; Not vs. other faeries: -2
0
3 Clairsentience - sight and sound (Range 150 m/y)
Sense: Normal Sight; See into Future: No, 0; See into Past: Yes, +4; See into Other Dimensions: No, 0; Takes 5 minutes: -4; Concentrate - 1/2 defensive value: -1
Speak with water plants
4
1 Clairsentience - sight & sound (Range 50 m/y)
Sense: Normal Sight; See into Future: Yes, +4; See into Past: No, 0; See into Other Dimensions: No, 0; Takes 5 minutes: -4; Concentrate - 0 defensive value: -2; No concious control: -8
Prophecy
4
1 1D6 Aid - HITS (Fade 1/Round)
Affects: One Power, +0; Concentrate - 1/2 defensive value: -1; Gestures: -1
only to maximum hits
1
3 Multiform - one familiar water animal 0
2 Swimming: 20 m/y (Swim: 24, NC: 24) 2
1 Ultraviolet Vision  
1 Enhanced Perception: +4
Only in water: -1
 
Pts Skills AV/DV
6 Concealment: 6 (INT) 10
3 Local Expert [Home]: 5 (INT) 9
3 Expert - Singing: 3 (INT) 7
3 Dance: 3 (DEX) 9
3 Expert - Healing: 3 (INT) 7
1 Native Language: Native  
3 Language - Merfolk: 3 (INT) 7
3 Language - local tongue: 3 (INT) 7
3 Bind Wounds: 3 (TECH) 8
3 Expert - current hobby: 3 (INT) 7
6 Seduction: 6 (PRE) 12
3 Stealth: 5 (DEX) 11
2 Climbing: 2 (STR) 5
E Interaction: 2 (PRE) 8
1 Hand-to-Hand: 3 (REF) 9
3 Spears: 3 (REF) 9
3 Swords: 3 (REF) 9
1 Melee Evade: 3 (DEX) 9