TALENTS, BENEFITS, MARTIAL ARTS & COMPLICATIONS FOR CYBERSHARDS
Copyright Dustin Evermore, 2001
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| Absolute Time Sense | Head for Numbers |
| Acute Hearing** | High Pain Tolerance |
| Acute Vision** | Instinctive Direction Sense |
| Ambidexterity | Knack*** |
| Animal Empathy*** | Light Sleeper |
| Beautiful Voice *** | Linguistically Gifted |
| Beautiful/Handsome*** | Longevity |
| Blind Fighting *** | Lucky***** |
| Charismatic *** | Night Vision |
| Combat Sense*** | Perfect Memory*** |
| Craftsman *** | Perfect Pitch |
| Cramming | Physically Gifted*** |
| Deft Avoidance *** | Rapid Healing |
| Devout | Resilient*** |
| Double Jointed | Scholastically Gifted*** |
| Empathic*** | Solid** |
| Exceptional Jumper** | Speed Reader |
| Fast Draw | Stalwart*** |
| Fast Runner** | Strong Immune System |
| Feign Death | Strong Willed*** |
| Good Swimmer** | Tough**** |
| Hard To Kill *** | |
| Psychic Awareness (Costs 3 PPs, not OPs) | |
| New: | |
| Rapid Reload - Take only 1/2 Round to reload any weapon but revolvers without a speedloader. It takes one round for these. | |
| If the Talent is not listed here, it is not available. | |
| Alternate Identity |
| Authority (extra starting cash at OPs x 30 marks). Examples: Police Officer (3), Corporate Security (4), Secret Police (5). |
| Clergy/Spiritual Leader |
| Contact |
| Family (extra starting cash at OPs x 40 marks) |
| Follower |
License
|
| Resources (extra starting cash at OPs x 100 marks) |
| Status Examples:
|
| Vehicle (you may purchase specialize vehicles and combat machines like Weapon Frames at a cost of 1 OP per PP in the machine. |
| Wealth (extra starting cash at OPs x 500 marks) |
ALLOWED COMPLICATIONS - ALL SHARDS
ALLOWED MARTIAL ARTS - ALL SHARDS